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Questions

Which apps can I use with ScopeLink?

ScopeBox can integrate directly with a wide range of apps using ScopeLink. When you use ScopeLink, there's no need for additional hardware. Keep in mind that ScopeBox has its own CPU and GPU requirements.
Currently support ScopeLink applications include:
  • Apple Final Cut Pro X
  • Adobe Premiere Pro CC
  • Adobe After Effects CC
  • Adobe Speedgrade
  • Adobe Prelude
  • DaVinci Resolve
  • Pomfort LiveGrade Pro
  • Pomfort SilverStack
  • Assimilate Scratch
In addition, ScopeLink can work with other applications that support OFX or CoreMedia-based output. If you're a software developer and are interested in integrating ScopeLink int your application, let us know.

Which video input devices does ScopeBox support?

ScopeLink works with any hardware input that ships with a Mac driver. This includes PCI, Thunderbolt, and USB-3 input devices from all of the major vendors (Blackmagic Devices, AJA, etc) as well as "Universal Video Class" (UVC) devices like those from Epiphan, AJA and others.
While some Macs have HDMI ports built in, those ports are output-only. You can't use them to input a signal into your Mac.
If you'd like to talk through your specific situation, feel free to reach out to support.

Which machines are supported by ScopeBox?

ScopeBox requires a Mac running macOS 10.12 Sierra or newer and support for Metal. You can find a list of supported hardware here.
Running many scopes or working with 4K signals can be very CPU and GPU intensive, so not all machines will be able to run the same combination of scopes. If you're speccing a new machine, we recommend optimizing for more CPU cores, and a higher end GPU. ScopeBox is not especially RAM (memory) intensive.

Does ScopeBox support recording?

ScopeBox 4 doesn't currently support recording incoming signals. It does allow you to grab stills of your signal.
We are exploring adding recording support in the future. If this is a feature you're interested in, please let us know.
Last modified 3mo ago